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Scoutmaster Minutes

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Inspirational stories and meaningful remarks to share

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  2. A Scout is...

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  3. Paycheck or payback? You decide.

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  4. Camp Toquam 1970-75

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  • LATEST POSTS

    • I was just reminded of a game my Cub den used to play. We called it “Refuel the Spaceship”; it’s probably known by other names. My memory may be a little leaky, and Googling only turned up stuff about real spaceships, but this is what I recall: The game is played at night outdoors, suitable for a camp “wide game.” The team/patrol/den is a group of astronauts whose spaceship has crashed on a planet and run out of fuel. They need to bring fuel from a storage depot or natural fuel source at Point A (a full bucket of water) to the spaceship (an empty bucket of water) at Point B, using only the emergency containers that come with their spacesuits (small cups). They will have to make many trips to bring enough fuel to fill their tank (a predesignated amount of water). There are aliens roaming the planet surface, and if they encounter a group of astronauts, the latter have to dump out their fuel. The alien was played by our den leader, who dressed in dark clothing and had great fun jumping out of shadows and scaring the bejeezus out of us (often causing us to spill). You could have multiple aliens as well. You could have multiple spacecraft being refueled at once, or have everyone working together against the clock to fill an especially large spaceship fuel tank.
    • Funny.  The witch hunt for a 'Secret Society' has created a secret society. Inito
    • Some kind of alien code or symbols to solve.  (Possible tie in with the Signs, Signals, and Codes merit badge?) "How to Serve Man"  👽
    • If it is a search and rescue scenario, perhaps the Patrols need to HIKE into the camp, no cars or trailers.  The "emergency vehicles"  are parked, oh a quarter mile away?  1 Kilometer?  The wreckage can be strewn over a wide area that the Search Teams (Patrols) must hike into, set up camp, and reconnoiter their assigned area. .  Report back to GHQ , make notes on the topo map they have been given... Rescue folks and carry them back to GHQ , set up signal towers (pioneering),  signal stuff (wig wag morse code?  Semiphore?   ) to GHQ by a relay if it is too far away,   wow the ideas inherent... 
    • https://en.wikipedia.org/wiki/Safety_pin  
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