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    • The online store has the new style short sleeve Ladies (XS-XL) and Women’s (1X-3X) available now in the Women’s section. The Girls’ section only has youth sizes.  Long sleeve is still old style and I expect that’s until they run through the inventory. 
    • Ours can see the points go up (and very occasionally down) almost by the minute. We have a white board in the main hall and points are added as we go along. They literally see it being marked up and who is in the lead as any given evening goes on. I don't think you have the Young Leader scheme your side of the pond but we use a YL to specifically keep the points up to date as the evening or camp goes along. It creates some stiff competition!
    • I'm painfully familiar with win-all-you-can (and for anyone who's not, please don't go look it up).   Still, I don't think I'd argue that all trust-games are inappropriate for youth.  The spider-web is a trust-game*, and really, most good patrol-forming activities are forms of trust games as well.  The "force struggle, so that they can grow out of the struggle by seeing where they could have better-applied Scouting values" is a version of this as well.  Most of the advice in this area is just tossed out as a "just do it", without much guidance regarding what works and what doesn't, and some people clearly latch on to the wrong bits of the idea and generate abominations like win-all-you-can.   I think there's room for better ideas that build up and reinforce, rather than tear down. Will [*] only quite loosely in the economics sense
    • Oh, that's really ineffective. You're not having anything like a standard year-long competition. At the end of each day, patrols should know what points are being credited to them and why, and they should have a good idea of where they stand on the "leader board."  You could have a traveling totem that at courts of honor, would move to a winning patrol for that term. So, time-scale might be your problem if your patrols reconfigure every year (that's why suggest recognition at every CoH, which should be happening more than yearly), but how you all are announcing results is the number one issue. As youth age out and new ones come in, you will find that what works today won't work next year. So, definitely your PLC is the place for after action review. Tell them you got some feedback from strangers on the internet, and listen to their responses. What they think is worthwhile, implement; what they think is dumb, put on the shelf and maybe bring it up with the next class of PLs.
    • I believe I have reasonable evidence that at least some of what I'm trying to do, resonates with the scouts.  We'll know more after a year or so of testing ideas and seeing how our PLC morphs them into their own creations. That being said, like Le Corbusier, I could design grand and perfect schemes for Scout Values-reinforcing activities in my head all day long, but it's the details of implementation and practicality of whether the scouts actually find them interesting and valuable to engage in, that makes any of this worth doing.  That's why I think it's worth looking at other's experience for ideas that actually work (and for pitfalls) with their scouts.   I'm overall quite pleased with how well my troop does, and even if this is seen through somewhat tinted glasses, think we generally come up smelling like roses when we're put in the context of interacting with most other troops.  Still, we can do better, and if we can do better, maybe we can help others do better by cataloging ideas that help us get there. Will
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